![]() ![]() I fear that by suspecting every indie dev of following Shenmue's playbook you might actually playing be into Epic's hand: it reduces the trustworthiness of any dev on Steam that doesn't rule out Epic beforehand (which I hope you understand doesn't make sense from a business perspective), and by extension hollows out the relevance of Steam as a platform as a whole. Obviously there are a couple automated features of Steam that give as some visibility here, but that is nothing compared to the visibility Steam offers upon and after release. I don't think Steam even offers that much support until you are about ready to launch. Our marketing efforts are currently focused on getting the word out through the E3 announcement and follow up articles on various websites, it does not involve Steam directly. ![]() This Steam page likewise is an effort to build a community, nothing more. It's not a ruse to get some extra money (if we were really talking to Epic the money we raising on Fig would be quite irrelevant, to be honest). The Fig campaign is our bid to build a community and offer players an opportunity to be involved in the game's development. I do hope you realize we're just trying to be honest and as transparent as we possibly can here. Epic's pockets may be deep, but they cannot offer every indie on Steam a time exclusive deal that can compensate the potential loss for not releasing a game elsewhere, let alone the currently most lucrative platform for indies of all: Steam. But I didn't lie when I said that as things stand we are not considering it, and Epic definitely hasn't approached us. We're using careful language because, indeed, we do not wish to rule out a potential very lucrative business deal beforehand. ![]()
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